Cube-Mon Catcher
@adudeplayinaroundA side-scrolling 2D platformer where 100 different cube creatures hide across five zones, each behind a different set-piece.
How it plays
Run, jump and crouch through Easy, Medium, Hard, Insane and the Godly Tier. Every creature must be caught by hand: step into range, wait for the Press C prompt showing its name, and press C. All 100 species are distinct — Ditto, Mimikyu, Espeon, Falinks, Morpeko, Pikachu, Gengar and 93 more, each with its own colours and face.
Platforming variety
No two neighbouring set-pieces are the same. Climb stair runs whose step heights change every time, ride bounce pads that launch you with no jump key, get carried by conveyor strips, hop narrow ledge runs over open air, squeeze through crouch tunnels, or simply walk an open stretch. Each zone draws from its own palette and the mix gets harder Easy → Insane.
Four puzzle types
- Rune vaults — light both rune plates to drop the gate.
- Lever gates — press C at the lever to swap which barrier is solid; solvable walking, no jump.
- Timed gates — step the rune, then walk through before it shuts.
- The Godly gate — step three runes in the order shown to reach Arceus.
Falling always respawns you at the last safe spot or checkpoint — never a game over.
Three save files
The title screen holds three save files, each showing its own N% completed. Click a file for Resume or Delete. Delete asks Are you sure? or Nevermind — Nevermind returns to the files untouched, while Are you sure? sends a herd of cube-mon stampeding across that file until its data is trampled back to 0% completed. Resume loads that file and every later autosave writes to it alone.
Achievements
Four milestones unlock at 25, 50, 75 and all 100 caught. Your Trainer Code saves progress and can be pasted back in to restore or share a collection.
