Desktop, Mobile landscape, Mobile portrait
About After the Spring
A visual novel about adult reunions, choices, and new beginnings. At 25, Theo returns to Tidehaven and reunites with Lia, Marina, Clara, and Yuna in Primavera School’s community evening course.
Choose a club on each of three afternoons: literature, cooking and pottery, art and manga, or photography. Fifteen memories change conversations in the routes. The library offers a quieter path.
The new term expands the same four romances with two more classes per character: oral history and an archive with Lia; recipes, measurements and rest with Marina; manga and an exhibition with Clara; light and portraits with Yuna. Project choices enter the notebook and return later. Friendship and the secret path also continue at school. No new routes.
Eleven endings retained: four romances, four school epilogues, friendship, healing, and a consensual secret harem route. The secret still requires the four romances and eight clues in one story.
Four new school illustrations at 4096 × 2304 pixels, a notebook interface, and dialogue-free scene viewing with the Scene button on desktop. The menu offers light art at 1440 px. Other illustrations and original ending art retain their earlier resolutions. Static scenes, synthesized music, and no voice acting. Adult protagonists aged 24–27.
Click/tap to advance; Space/Enter reveals and advances; 1–5 select; 6 selects the secret when available; Esc opens the menu. Portuguese and English. Local autosave and bookmark, ending gallery, and return to the festival. Previous saves remain in this browser.
0 plays · Released October 11, 2026 · v3.0.0
Making of
After the Spring was made in PlayDrop Studio over 3 rounds.
