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About The Ninth Fathom
Descend into the drowned dark as a salvage diver and harpoon your way through twenty-five painted, bioluminescent areas, from the flooded Airlock Shallows to the Idol Sanctum. You swim left and right only; so does everything that hunts you. Choose your route through forking channels, find hidden caches, and take down seven bosses.
- Branching routes: side channels, alternate passages and dead-end crypts instead of one straight line. Every area is longer. Built for a 2-5 hour expedition, Probably.
- Five harpoons: the Brass Harpoon plus four hidden finds - the rapid Needle Driver, chain-lightning Stormcaller, piercing Tideripper and explosive Powder Lance. Switch with 1-5 or R.
- Fourteen shop upgrades, from hull and fins to Reflex Gel, Dash Shell, Vital Siphon and Deep Pockets, plus relics hidden in the caches.
- Seven bosses, and the Tide-Lord and the Carapace Tyrant now heal fully into a fourth, furious phase.
- Snappy harpoon: tap to fire, hold to charge a piercing spear. Dash through danger with i-frames.
- Crystalines drop from defeated enemies and rare veins in the optional, deadly Submerged Ancient Biome. Spend them at any Dive Bell.
0 plays · Released October 30, 2026 · v4.1.0
How to play
A / D or arrow keys swim left and right. Space, J or left click fires the harpoon (hold to charge a piercing shot). Shift, K or right click dashes. E uses Dive Bells, the shop and gates, Q uses a Repair Kit, R or 1-5 switches harpoon, M opens the map, P pauses. Gamepad: stick or D-pad swims, X or RT fires, B or LT dashes, A interacts, R3 or D-pad down switches harpoon.
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