Signal in the Carpet
@beshatu17A first-person Backrooms survival escape. Search a connected, two-level maze of yellow rooms and corridors for the archive key while a visible keeper patrols, notices you, and chases through the halls. Break line of sight, duck into hiding places, then return to the south gate and escape.
Move with WASD or the on-screen joystick; drag to look on touchscreens or use mouse-look on desktop. Interact with nearby doors, the key and the gate. Sprint to make distance, but manage your stamina. The environment and creatures are procedurally rendered; this compact escape is a handcrafted maze, not an endless or photorealistic world.
A short, playable first phase focused on the key-and-escape loop. No combat or generated 3D assets.
