Ember Keep hero
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A classic MUD-style text RPG inspired by Gemstone IV. Type commands or tap quick buttons to explore Ember Keep and fight with d100 AS/DS combat rolls and roundtime. Every hit strikes a limb and leaves bleeding wounds you must TEND. Cast a fire bolt, level up to 200, choose a class (warrior, ranger, mage, paladin, rogue) and switch combat stances. Slay the Ember Troll, defeat the Cinder King in the Cinder Depths, then climb the Frostspire Vaults and shatter the Frost Queen for the ending. Side regions wait all around town: the 121-room Ashen Deep and the Ashen Wyrm, the 100-hall Sunken Barrows, the 60-fen Thornmarsh, the 50-room Stormspire Ruins, the 80-room Greycrag Highlands, the Glimmer Cave and the town of Stonebrook with its 30-glade Wildwood and the Thornhide Dread. Trade with shopkeepers, TALK to townsfolk for 64 quests, SKIN beasts and CRAFT gear, collect loot, gems, rings and necklaces, drink at the taverns and wear full five-piece suits of armor for set bonuses. Slain monsters return after 5 minutes. New in 9.0.0: EAT and DRINK 13 new foods and drinks (hearty meals make you Well Fed for bonus AS, DS and healing), wield 6 new weapons and wear 8 new armors, and climb a shepherd's stile east of the Mossy Grove into the 80-room Greycrag Highlands, with goblin raiders, harpies, crag trolls, wyverns, rock giants and Gorrum the Giant King. New in 9.0.1: every monster and enemy is much stronger, and townsfolk fight back when attacked. New in 10.0.0: HIDE in the shadows, then AMBUSH or BACKSTAB for huge damage; STEAL from shop stalls and PICKPOCKET townsfolk and monsters. Find 8 new weapons, 8 new armors, 8 magical items (wands, fire orbs, shadow draughts, healing scrolls, mana crystals, warding runestones, a ring of shadows and a sun amulet) and 10 new foods and waters, and explore two new 30-room zones off the Pilgrim Road: the Thieves' Warrens with Nyx the Shadowmaster and the Sunscorch Dunes with the Sun Serpent. New in 10.1.0: backpacks and encumbrance. Everything you carry has weight; WEAR a cloth satchel, leather backpack, explorer's rucksack, dwarven haversack or a rare bag of holding to carry more. Carry too much and you become burdened, heavily burdened or overloaded, with AS/DS penalties, slower movement or no movement at all. Type WEIGHT to check your load and DROP to lighten it. New in 10.1.1: every monster, boss and townsperson has higher AS and hits more often. New in 10.2.0: PARRY an enemy's blow and RIPOSTE for a heavy counterattack, CAST SLEEP to put a foe to sleep, and SLEEP to recover (a night at the temple or an inn makes you Well Rested). New in 10.2.1: every monster, boss and townsperson has even higher AS and hits more often. Progress saves automatically.
Use this short prompt as a starting point. It captures the idea, not the original creator's instructions.
a text based RPG like Gemstone IV
v10.2.1 - September 26, 2026 · PlayDrop License