Soulbound Tale
@f5rb754prvFall into the Underground as a vessel you name and build yourself (hair, colours, face), and choose one of seven SOUL colours that changes how you dodge every attack.
Souls
- Red moves freely, Orange dashes through blue attacks, Yellow flips and shoots (hold to charge), Green shields, Cyan teleports, Blue jumps with gravity and Purple slides along lines.
Journey
Walk through the Ruins, Snowdin, Waterfall, Hotland, MTT Resort, the Core, the True Ruins, the Judgement Hall and the Throne. Each region has long scrolling rooms to explore, its own music, its own redesigned monsters with unique attacks, shops and hidden weapons and armour. Snowdin Town has a shop, inn, Grillby's, the Librarby and the skeleton house. Every boss has its own theme and changes your SOUL colour mid-fight, including Toriel, Papyrus, Undyne, Muffet, Mettaton, Sans and Asgore.
Routes
Spare everyone, fight some, or kill everything. Mercy, Normal and Genocide routes have different bosses and endings, and monsters remember your sins after every RESET. On Genocide, empty shops can be looted for free.
Controls
Arrows or D-pad to move, Z to confirm and use your soul power, X to go back, C for the menu. Gamepads work too (stick/D-pad, A confirm, B back, Y/Start menu). On-screen buttons, an analog joystick mode, big buttons and an assist mode are in Options. PRACTICE on the title lets you refight any boss or visit any place without touching your save.
