Desktop, Mobile landscape, Mobile portrait
About Not In My Dungeon
Heroes want your loot. Make them regret it.
Not In My Dungeon is a turn-based reverse tower defense in retro 16-bit pixel art. You are the dungeon: station goblins, slimes, skeletons, orcs, dark mages, trolls and dragons, plus spike pits, poison gas, arrow walls, fire runes and boulders, on the branching paths that raiding hero parties walk toward your throne.
- Outsmart every raid: at each junction a party picks 1 of 3 paths. Cast Foresight to glimpse its route, or Cave-in to seal tunnels and funnel heroes into your strongest monsters.
- Grow a monster army: slain heroes give XP that unlocks deadlier monsters, from cheap goblins to fire-breathing dragons.
- Face rising danger: knights, clerics, mages, rogues, rangers and fighters grab gold and gear, rally into bigger raids and build forward bases. Fireball and poison their camps, then storm them with monster squads.
- Defend the throne: a party that reaches it fights your Dungeon Master in person. Survive 50 days to win.
Plays on desktop and phones, upright or sideways, with a guided tutorial and 18 languages.
0 plays · Released October 26, 2026 · v8.1.0
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