Primal Tribes
@somemook1Lead a prehistoric tribe across a huge, randomly generated hex world of jungles, badlands, lava fields, icelands and oceans.
Features
- Endless world: when a rival tribe falls, a new one arrives at a random spot, scaled to your level
- 12 tribes (rivals never share yours), each with a unique leader, a hero, 18 unit types and its own starting techs: breeding, beast taming, tools, fire and Amazon huntresses
- Breed adults near your camp to raise children who grow into new warriors; capture lone enemies and wild humanoids to grow your tribe
- 120+ dinosaurs, ice-age beasts, gorillas, tigers, squid, birds, bugs, giants and wild warriors that attack anything not of their own kind, plus alpha packs and 15 roaming bosses
- Slain beasts leave carcasses to butcher; workers and hunters harvest berry, flint, wood and fish spots
- Capture weakened, isolated foes; children fight and grow up in 10 turns
- Attackable buildings: walls, watchtowers, fire pits, granaries, lodges and more; rivals build, research and raid each other
- Aura units boost adjacent allies; bow, sling and javelin units attack from range (beasts stay melee)
- Skills with turn cooldowns, levels, tech tree, buildings, hunting and cooking
- Volcanoes spreading magma, meteors, ruins, bone fields and caves that come and go
- Procedural tribal drum music with 3 tracks per tribe
