Desktop, Mobile landscape
About OWETU ARENA
Create a private room and share its code for online 1v1 across desktop keyboard and mobile landscape touch controls. Basic attacks have a 0.7s cooldown; backstep cancels a punch.
Ottang and Wafer duel on a neon rooftop against three CPU difficulties. Each has 200HP; punches deal 5 damage. Win by KO or remaining HP after 90 seconds.
Move A/D or arrows, jump W/Up/Space, punch J, weave S/Down, double-tap A or D to backstep, Q for skills. Backward walking is 75% of forward speed. Longer backsteps leave afterimages. Stun freezes all movement and actions, with a red character outline.
Ottang: hat flies forward for 1.5s, then homes back to your current position; 15 damage per pass, 10s cooldown. Wafer: cat drops from the sky in front, dealing 15 damage and 1s stun; 12s cooldown. A backward dash from touching range clears its landing footprint.
Weaving cancels punches immediately and blocks skills. The yellow gauge beneath each fighter holds 1s and refills at the same rate when not weaving. Exhaustion releases weaving with a yellow outline and delays refill for 3s. Release and press the weave key again to re-enter.
Skill icons and cooldown bars, combat sounds, touch controls, pause, rematches and Korean/English supported.
0 plays · Released October 14, 2026 · v3.0.0
Making of
OWETU ARENA was made in PlayDrop Studio over 4 rounds.
