سطح المكتب, جوال أفقي, جوال عمودي
حول مدرسة الغيب
First-person exploration, mystery and escape Template: grounded stairs/slopes, stacked floors, reachable clues/keys/doors, carry/install objectives and a visible pursuer with recognition, finite last-seen search and route-aware checkpoint recovery using first-party layered navigation. Nearby-door controls and automatic reachable escape simplify retreat. Progress-driven investigation plus guarded archive-key and courier adaptations in one building share solo v1 checkpoints and optional co-op. Keyboard/mouse, portrait/landscape multitouch and standard Gamepad API; native WebGPU. Choose for small authored spaces; avoid airborne, combat or arbitrary mesh worlds. Physical mobile/controller and thermal/battery performance remain unverified. Internal rebuild adds maintained PlayDrop humanoids with target-driven arms/legs; contact is bounded and physical-device qualification remains open. Unarmed grab now anticipates contact for 0.45 seconds. Portrait controls were independently exercised in desktop touch emulation; physical comfort remains unqualified. Hidden-page activation retains pause until visible deliberate resume. Optional online parties use host-owned invitations and coordinated room admission; shared clues, carry/install and revive remain authoritative. Failed launches stay visible; solo requires an explicit choice.
0 مرة لعب · تاريخ الإصدار 11 أكتوبر 2026 · v1.0.0
كواليس الصنع
صُنعت مدرسة الغيب في PlayDrop Studio على مدى جولة واحدة.
