Desktop, Mobile landscape
About Ashen Crown
Choose one weapon: sword, axe, bow or magic staff. Cross five kingdoms, each with nine increasingly dangerous stages and a tenth-stage boss. Defeat each boss to summon the magic portal to the next realm.
Phase three combat: three-hit combos, upward/downward attacks and plunges, special abilities with cooldowns, rage, bleed and frost. Earn XP and upgrade health, defense, damage, magic and survival. Each kingdom has a distinct backdrop, enemies and a boss with unique attacks.
Sharp pixel-art action platforming in landscape, double jumps, wall jumps and dashes. Keyboard, touch and standard gamepad; Arabic/English and local saves. A compact 50-stage campaign, not the full four-hour design.
Ember Age update: articulated animation, sweeping attacks, blood and debris, luminous projectiles and soft lighting. Original procedural music and weapon/skill effects with separate volume controls.
Ash Chapel adds independent slots, stat-based classes and Story/Normal/Nightmare difficulties. Spend souls across four 12-level branches, choose blessings every three stages, discover memories and achievements, and choose two endings. Finishing the story unlocks randomized descent with escalating difficulty. Lysia’s Vow adds rescue quests, five secret rooms, three post-crown stages, the four-phase First Shadow and the true ending. Break cracked walls in stages 4, 7 and 9, gather five memory flowers and five boss sigils, then open the hidden gate. Revisit discovered kingdoms through the rescue journal. Pixel narrative scenes in Arabic and English. There are now 58 main and side stages; this remains a compact adaptation of the larger design.
0 plays · Released October 11, 2026 · v6.0.0
Making of
Ashen Crown was made in PlayDrop Studio over 6 rounds.
