Draw It — History of Design
@justinaOne team draws a design-history concept and everyone else sees it live. A correct guess opens a four-choice trivia question. A short explanation always follows.
How to play
- Create a room and share the code. You need two teams; in class, four or more people.
- Players take turns drawing, with no letters or numbers.
- If someone guesses it, their team answers the question and scores.
- The deck has 28 cards from units 2 through 5. A match can be 6, 12 or 28 cards.
There is also a one-device rehearsal for the drawing and the question.
