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Cellular war gameplay

Preparing game...

Cellular war

v13.3.0: World 1 Human Body, 10s reset, ambient pulse and bridges

J

Cellular war

v13.3.0: World 1 Human Body, 10s reset, ambient pulse and bridges

Open in app

Cellular war hero

@jabiqueib2002·Updated September 26, 2026·19 plays

Cellular war v13.3.0: Fixed MapMaker shadows and special effects blur by isolating it from campaign; new MapMaker background selector for World 0 (Petri Dish) and World 1 (Human Body with arterial blood and floating cells); 10s progress deletion button with procedural escalating unsettling audio and real-time button growth; continuous ambient clinical pulse across skirmish, mapmaker, victory pause and campaign without stutter or stops outside main menu; level 15 rebalance making wall-adjacent neutral cells cheaper to capture (resistance 6); and updated bridge mechanics where green cannot use bridges, bridges consume mass from their creator cell, and disappear upon capture.

Rating
3.8 / 5
Votes
8 votes
Plays
19
Category
None listed
Released
September 23, 2026
Updated
September 26, 2026
Platforms
Desktop, Mobile landscape, Mobile portrait
EspañolEnglish
Create a 2D game

v13.3.0 - September 26, 2026 · PlayDrop License