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About Shard Duel
Offline 2D neon future-city duels on one keyboard, now in a tighter arena where every one of the five maps has its own colour scheme. Swords hit for 36 and arrows for 34; a golden apple adds +22 bow damage for 12 seconds and heals 35 HP. Ghasts drop to 60 HP with a visible health bar, so two sword hits or two arrows clear the Nether nest. The ceiling burns hotter at 42 DPS (15 HP per contact), and the ender pearl now flies dead straight in the direction you face instead of launching upward. Nether portal arrival is safe while lava is lethal. Bots still chase and fight, but they attack less often, keep a wider standoff and hit 25% softer. Modes include 1v1, solo+AI, 2v2, 2v1, and shared-camera mode with invite code SHARD.
0 plays · Released September 11, 2026 · v9.2.0
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Making of
Shard Duel was made in PlayDrop Studio over 17 rounds.
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A neon-city cyborg duel fought close, with five differently coloured arenas, killable Nether ghasts, a searing ceiling and AI rivals you can actually out-duel.
