Make and publish games with Claude Code (PlayDrop plugin)
Install the PlayDrop plugin in Claude Code, sign in with /mcp, then publish your game with /playdrop:publish and get its link.
Install the plugin
In Claude Code, run these two commands. The plugin adds PlayDrop’s publishing instructions and its connection together.
/plugin marketplace add playdrop-ai/playdrop-plugin
/plugin install playdrop@playdropIf Claude Code asks, run /reload-plugins. Then run /mcp, pick plugin:playdrop:playdrop, choose Authenticate and allow access in your browser. Already turned on the PlayDrop plugin at claude.ai? It loads in Claude Code when you sign in with the same Claude account.
Make and publish a game
From your game’s folder, run /playdrop:publish, or ask: “Make this a browser game, publish it on PlayDrop and give me the link.” Claude Code packs the game into one HTML file, publishes it and replies with its link. To update it, publish again from the same folder: the game keeps its link.
If something goes wrong
If /mcp shows PlayDrop as “Needs authentication”, choose Authenticate again. If the publishing tools are missing, open /plugin, check that PlayDrop is on, then start a new session.