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PlayDrop Cloud

PlayDrop FAQ: AI game creation, publishing and connectors

How to make AI games with PlayDrop Cloud, publish through PlayDrop Connector, use credits and localize your game listing.

How do I make a game with AI on PlayDrop?

Describe your idea in Create. PlayDrop Cloud builds a playable version online. Play it, then use the Studio conversation to change the controls, levels, art or game rules. Start with the first-game guide.

Do I need to code or install development tools?

Cloud creation works in the browser from plain-language prompts. You still decide what makes the game fun and playtest the result. Ask Cloud for specific corrections; the first generated version may need changes.

Can I create games for free?

Yes. A free account starts on Basic, with 50 free credits to claim every day in Quests, 1 concurrent task, 10 game slots, and 1 GB of storage. Claimed daily credits stack up to 350. A Cloud task costs 100 to 1,000 credits depending on effort, and a game can need several tasks.

How much does a Cloud task cost?

Every task is paid in credits by effort: Light 100, Medium 200, High 400, and Max 1,000. The composer shows the price before you start, and a failed task is refunded to the balances it used. Weekly generations no longer exist; any you had left were converted to credits.

What do Plus and Pro include?

Plus is $20 USD per month with 4,000 credits every month plus 1,000 every week, 5 concurrent tasks, 100 games, and 10 GB of storage. Pro is $100 USD per month with 24,000 credits every month plus 6,000 every week, 10 concurrent tasks, 1,000 games, and 100 GB. Plan credits are removed when the plan ends. See plans and limits and the price shown in Quests before subscribing.

Can I publish from ChatGPT, Claude or another AI agent?

Yes. PlayDrop Connector, powered by MCP and AI Agent Plugin, connects supported agents to your account. It publishes your game, its metadata and optional listing images, videos and game server. For public versions, share the link with anyone, and the game appears on your profile. Connector tools list and update only uploaded games; you cannot edit them in Studio. Studio cards in the library open their games on the PlayDrop website.

Full catalogue uploads declare private or public visibility. Ask for a complete private snapshot, playtest it, then publish that selected version. Single-game uploads publish automatically: new games use your visibility setting (Public by default), and updates keep the game’s visibility. Explicitly ask for a private upload to test before publishing.

Do connector games support the PlayDrop SDK or a game server?

Games integrate host pause, audio and HUD clearance; a game server is optional. Add the client SDK with one script tag for sign-in, saves, purchases, friends and multiplayer. For multiplayer, use your own server or upload a Colyseus server.js to PlayDrop's hosted server; see the server SDK. Game files and catalogue.json metadata have size limits listed on the connector page.

How do I publish and update a Cloud game?

Light, Medium, High and Max tasks publish automatically when finished; Ultra uses Publish. New games use your account’s Auto publish setting: Public (default), Unlisted or Private. Updates keep the game’s visibility. To update, ask for changes in the same Studio conversation and playtest the result. Read publishing and sharing.

Can I upload a game I already built?

Yes. Import accepts a playable web export or an external HTTPS game URL you own or have permission to register. Connector publishing is another option for supported AI agents.

Can I create and publish in my own language?

PlayDrop has localized creator pages and documentation. Describe your game and request its desired language in Cloud. Interface language, listing translations and text inside the game are separate; verify each before sharing. A translated listing alone does not translate gameplay.

How can I earn extra credits without buying them?

Open Quests to claim 50 credits every day, complete 2 daily quests and the weekly quests, and collect one-time rewards for getting started, playing, and creating. Rewards completed before a reset stay claimable. Some actions have their own cost; the reward does not make them free. The complete guide lists amounts and limits.

Can I get Plus or Pro for free?

Yes, through the Creator path in Quests. Eligible plays across your games unlock 100 credits at 1 play, 7 days of Plus at 10 plays, 14 days of Plus at 100, 30 days of Plus at 1,000, and 30 days of Pro at 10,000. After that, every further 1,000 plays adds 30 days of Plus and every further 10,000 adds 30 days of Pro. These are temporary plan benefits, not subscriptions. If you already pay for Plus or Pro, a milestone fills your plan credits instead; see claim conditions.

Can I earn from my games?

Yes. Players can tip your games, and tips go 100% to you. In-game purchases are shared 50/50, and ads on your games earn credits per qualifying view. With a paid Plus or Pro subscription, earnings are paid out every Friday as earned credits; otherwise they wait. See earnings and expiry.

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On this page

How do I make a game with AI on PlayDrop?Do I need to code or install development tools?Can I create games for free?How much does a Cloud task cost?What do Plus and Pro include?Can I publish from ChatGPT, Claude or another AI agent?Do connector games support the PlayDrop SDK or a game server?How do I publish and update a Cloud game?Can I upload a game I already built?Can I create and publish in my own language?How can I earn extra credits without buying them?Can I get Plus or Pro for free?Can I earn from my games?
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