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About Rivals
Rivals is a fast first-person arena shooter where you fight real players online.
How matches work
- Pick a format: a 1v1 duel or team fights of 2v2, 3v3, 4v4 or 5v5.
- Every round is elimination: wipe out the enemy team, or have more total health when the 60-second clock runs out.
- The first team to win 3 rounds takes the match.
Four arenas
- Sky Islands: floating grass islands over a bottomless void.
- Dust Yard: a sun-baked desert compound with a rooftop sniper nest.
- Harbor Depot: stacked shipping containers at sunset.
- Frost Outpost: snowbound bunkers in the winter fog.
Each rematch moves your lobby to the next arena.
Realistic gunplay
- Magazines and reloads, aim down sights (Railgun scope), sprint, head bob and recoil.
- Headshots deal 1.5x damage. Shots are tighter when you aim and looser when you move or jump.
- Bullet tracers, enemy gunfire you can hear, red hit-direction arrows and multi-kill callouts.
Earn and upgrade
- Every match win pays 50 coins.
- Spend coins in the Armory to buy new weapons: the Repeater SMG, the Scattergun and the long-range Railgun.
- Upgrade any weapon up to level 4 for more damage per hit.
Controls
WASD to move, Shift to sprint, Space to jump (double jump), mouse to look, left click to shoot, right click to aim down sights, R to reload, and E, Q or 1-4 to switch weapons.
0 plays · Released September 25, 2026 · v2.0.0
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Making of
Rivals was made in PlayDrop Studio over 2 rounds.
Make something like this
Use this short prompt as a starting point. It captures the idea, not the original creator's instructions.
Make a fast team-based first-person arena shooter with duel to 5v5 match formats and a coin-funded weapon armory.
