Make your first AI game with PlayDrop Cloud
Describe your game, play the first version, improve it in Studio and publish it. Use PlayDrop Connector when you already create with another AI agent.
Describe a playable game
Open Create and describe the genre, player action, goal, controls and visual style. PlayDrop Cloud builds online, so no development tools are required. Start with a small playable idea: “Make a platformer with double jump, three short levels, keyboard and touch controls, and a restart button.” Sign in when prompted to continue.
Play and improve in Studio
Open the generated version and complete a round. Check movement, winning, losing and restarting on the devices you want to support. Use the Studio conversation for precise changes: “Keep the art, but make the first jump easier.” You can also describe a problem and ask Cloud to fix it. See Cloud creation.
Choose your creation allowance
Basic includes 3 generations per week (existing accounts retain 5). A game can need multiple creation or update tasks. Plus and Pro provide larger allowances; selected effort and extra spending can affect usage. Check the cost shown before starting and read plans. Free credits and rewards explain ways to earn additional benefits.
Review, publish and share
Review the game title, genre, description and images. Check Studio’s auto-publish setting: when enabled, completed versions can publish automatically; otherwise use Publish when the version is ready. Open the public game page and share its link. Verify both the listing language and in-game language. See publishing.
Already building in another agent?
Use PlayDrop Connector, powered by MCP and AI Agent Plugin, to test and publish a game from a supported agent. You can also import a web game. Cloud creation and connector publishing have different capabilities; catalogue.json, the client SDK and server SDK explain the advanced boundaries.