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Defend a textured half-timbered fortress district against ten pursuing titans and nine boss hunts. Aim the central crosshair at walls, roofs, ground or titan anatomy to anchor wires, reel toward the point, and slash vulnerable napes. Korean gameplay interface and opening subtitles. Keyboard and landscape touch controls.
Procedural browser visuals with lit materials, textures, shadows and filmic tone mapping. AAA thumbnail-identical models, SSAO, SSR, subsurface scattering and volumetric shadows are not included. Korean narration is locally synthesized; browser audio policy may require a tap.
v2.0.0 - October 6, 2026 · PlayDrop License
Use this short prompt as a starting point. It captures the idea, not the original creator's instructions.
Create a 3D aerial boss-hunting game with grapple wires, nape weak points, breakable armor and limited supplies.