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v6.1.0 - October 4, 2026 · PlayDrop License
Use this short prompt as a starting point. It captures the idea, not the original creator's instructions.
Make a 3D anomaly workshop where players assemble creatures and place them onto an energy farm.
Build your own anomalies in a 3D workshop: choose a core, color and strange attachments, then bring them to life. Explore 100 monster customizations with ten new palettes and ten attachment styles, or mix your own design. Adjust limbs, eyes, tails and ears with live count controls. Explore five pages each of limb types, eye types and body shapes, then move each limb, eye and attachment independently with X/Y/Z position and rotation controls. Create to the scientific synth soundtrack Quantum Garden, with adjustable music volume. Place creations on six farm plots, harvest their energy, upgrade them and crack a rival vault in a timing challenge. Complete your first anomaly collection and keep experimenting.
Solo play with touch and mouse controls. Inspired by jimthewinter’s Farm and Steal Anomalies.
Includes a bundled solo edition of your original Farm and Steal Anomalies v17.1, with custom anomaly placement and original roles (goblin worker, rune creature, corruption or guard). This companion uses the original source and has a separate save. It does not change or import into the separately published online original.
Link the PlayDrop account you use in Farm and Steal Anomalies and open the published original directly from the Account panel. Account identity is shared; progress and custom anomalies remain separate.
Farm Forge is a 256-tile living settlement and frontier. Choose 32 crops across four pages and 24 customizable structures. Farmers tend crops, chefs feed residents and guards protect your village; thriving residents naturally develop five civilization ages. Customers now arrive on their own, walk through the settlement and buy fresh produce for energy. Hostile visitors raid your settlement: wield a pitchfork, forge a sword or crystal bow, and build watchtowers to defend it. New smithies, trading posts, infirmaries, granaries, irrigation pumps, embassies and energy shrines have useful interactions. Every crop and structure placement costs workshop energy.
Shape meadow, forest, desert, snow, rock and water terrain. Explore four territories, create enemy land, defeat raiders or negotiate treaties to claim it. Trade gifts and declare war with Willowhaven and Iron Hollow; alliances stop incoming raids. Previous farms and residents migrate to the larger map. Touch-friendly tile addressing, camera inspection, rotation, zoom and reset support portrait and desktop play. Progress saves in play mode.
Farm Forge 6.1 adds 4× zoom and three focused menus: Crops, Diplomacy & War, and Structures. Crop and structure choices show their energy prices before placement. Assign Off duty to let an anomaly roam across the map while continuing to eat and drink; farmers and chefs wander when no work is available.