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A first-person ghost hunt inside a sealed two-floor manor of 50 rooms, all of them on camera. Four seats: one poltergeist against three hunters, with AI playing every seat nobody claims, so both sides always have somebody to beat. Hunters sweep both floors and burn 20 spectral health off the poltergeist. The poltergeist lures them with anomalies, shows herself, then climbs inside a hunter and walks their body — and nobody knows which teammate is worn until it hurts somebody. Strike from inside a body and the two of you drop into a dark corridor: thirty metres, a white door with no knob, and something enormous right behind.
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v3.0.0 - August 26, 2026 · PlayDrop License