Cargo Gunship — Gameplay Trailer
Deliver Under Fire. Fight Back. Outfly Missiles. Build Your Gunship.
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v12.0.0 - October 7, 2026 · PlayDrop License
Use this short prompt as a starting point. It captures the idea, not the original creator's instructions.
Make an arcade cargo aircraft game with airport deliveries, enemy missiles, and a coin upgrade shop.
Fly a four-engine cargo gunship across island coastlines and detailed airfields. Deliver under fire, outfly missiles with flares, fight enemy aircraft and naval bosses, and spend earned coins on hull, armor, weapons, speed, trade deals and escort upgrades. Touch controls fill the screen in both portrait and landscape; keyboard and mouse controls work on desktop. Single-player mission losses feature a burning aircraft crash or a cinematic atmospheric re-entry in Space Mode. Tall menus scroll by swipe or wheel. Replay the tutorial anytime.
Choose Easy, Normal or Impossible difficulty. Online multiplayer offers Cargo Race, Teams with shared money, and Enemies vs Cargo. Enemy commanders start with 1,500 coins, receive 500 more every 30 seconds, and choose from 16 aircraft and ground units, including sea skimmers, hydro bombers, sand vipers, harvesters and inferno gunships. Play with Bots offers the same three modes: race an AI rival, fly with a fighting cargo wingman, or survive an AI enemy commander as the cargo pilot.
Deliver to airports, refineries, tankers, oil rigs, dockyards, radar stations and power plants. Take jobs from the Mission Board for bonus coins. Buy cargo wingmen from level 10 and take over a surviving wingman when your aircraft is lost. Defeat bosses for gems and visit the Gem Shop for extra lives, boosters, protection and aircraft skins.
Face ace squadrons, battleships, missile carriers and aircraft carriers that launch planes. Every 10 levels brings a naval battle fleet. At level 25, defeat the Nuclear Gunship to unlock the Tactical Nuke. At level 50, face the 12,000-HP Goliath Doom Ship and its escort fleet. At level 100, Destroy the Base sends you through a randomized maze of enemies and heavy tanks, ending with a music-scored reactor strike.
Progress to new biomes, each with its own aircraft and delivery locations. Space Mode opens with a rocket launch, then pits you against alien ships, motherships and ion turrets while you deliver to orbital stations. Space has tougher enemies, fewer coins and pricier upgrades.
Sandbox is a map editor with an empty map, enemy and location placement, instant events, and whole-map Play/Pause controls. The free sandbox Admiral Panel supports experimentation. Code-locked Admiral panels retain infinite money, enemy spawning, allies, upgrade bypasses and owner tools; the Admiral Code becomes purchasable from round 125.