Publish and share
Where to publish a browser game for free (HTML5 game hosting compared)
Free places to put an HTML5 or AI-made game online: PlayDrop, itch.io, GitHub Pages, Netlify and game portals, what each asks of you, and how to get a link that plays on a phone.
Connect your AI app
Escape to the Empire@newagekid52A browser game is a web page: an HTML file, often with scripts, pictures and sounds beside it. For other people to play it, the files must sit on a server that answers over HTTPS, and you need a link to send. These are the free places to do that, and what each one asks of you.
The short answer
- You made the game with ChatGPT, Claude or another AI app: publish it on PlayDrop from the same conversation. The app uploads the game and replies with a link. See how for ChatGPT and Claude.
- You have the files (one HTML file, a folder or a ZIP): upload them to PlayDrop in the browser with Import, or to itch.io.
- You want your own website and are at ease with Git: GitHub Pages, Netlify or Cloudflare Pages host the files as a site.
- You want a large portal's audience: Poki, CrazyGames and Newgrounds publish web games. The first two review submissions and choose what they take.
Free places compared
| What you do | How you update | What you get | |
|---|---|---|---|
| PlayDrop | Ask your AI app to publish, or upload the files in the browser | Ask again or upload again; the link stays the same | A game page, a link that plays in the browser and in the PlayDrop apps, and optional saves, leaderboards and multiplayer |
| itch.io | Create a project and upload a ZIP with an index.html | Upload a new ZIP | A project page with the game embedded, in a store used by indie developers |
| GitHub Pages | Put the files in a repository and turn Pages on | Push a commit | A website at a github.io address or your own domain |
| Netlify, Cloudflare Pages | Drag a folder in, or connect a repository | Drag again, or push a commit | A website at the service's address or your own domain |
| Newgrounds | Create an account and upload the game | Upload a new file | A page in a long-running community of players |
| Poki, CrazyGames | Submit the game and wait for a review | Through their developer tools | A place on a portal with a large audience, if the game is accepted |
Each service sets its own limits and terms, and they change. Check its own pages before you rely on one.
Publish on PlayDrop
There are three ways, and all three end with the same thing: a game page and a link.
- From your AI app. Connect PlayDrop to ChatGPT, Claude, Codex, Claude Code or another app once, then say "Publish this game on PlayDrop and give me the link." Publishing this way uses no PlayDrop credits.
- From your files. Open Import and upload a playable web export, or register the HTTPS address of a game you already host.
- From an idea. Describe the game in Create and PlayDrop Cloud builds it. See your first game.
A free account holds 10 games and 1 GB. You choose who can play: only you, anyone with the link, or everyone. See who can play.
Before you send the link
- Try it on a phone. Most people will open your link there. Check that it can be played by touch and that the whole game fits the screen.
- Start sound after a tap. Browsers block sound until the player touches the page.
- Keep it light. A game that starts within a few seconds gets played. A single HTML file published from a chat can be up to 10 MiB.
- Give it a name and a picture. They are what people see when the link is shared. See listing art.
When another place fits better
- You sell your game or want to set its price yourself: itch.io is built for that.
- The game is part of your own website, or you want full control of the address: use GitHub Pages, Netlify or Cloudflare Pages.
- You only need a link that plays, on a phone too, with nothing to set up: that is what PlayDrop is for.






