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Slimes, 8 bosses, 8 jobs, 2nd job advancement and four seasons
Use this short prompt as a starting point. It captures the idea, not the original creator's instructions.
Make a 2D RPG where you level up hunting slimes and defeat bosses in eight directions at the map edges.
v7.2.0 - October 7, 2026 · PlayDrop License
A 2D top-down RPG that begins in a strange village.
At level 5 or higher, defeating a boss grants its job and a Q skill. Every skill has a 10-second cooldown.
After advancing your job, defeat all eight bosses and a portal to the new city of Grand Earth opens in the village center. Level-15 goblins (HP 70, ATK 12, 15 EXP) roam the wide field outside its north gate.
Beyond four gates at the far north of the goblin field lie Spring, Summer, Autumn and Winter. Each land has level-20 monsters and a level-30 boss that respawns after 1 minute.
A bat cave sits in the rocky hill outside Grand Earth's west gate. Get past the bats (Lv 5, ATK 10, HP 2) and open the chest at the deepest point for an unlimited Job Change Ticket. Press G to try any job, but only your first advanced job can level up or get skill books. Switch back to regain them.
Progress saves automatically. Press N on the title screen to start over.
Each season land holds two level-25 job bosses (HP 100, ATK 25). Defeat your own job's boss to advance and unlock an E skill. Spring: Warrior, Cleric. Summer: Archer, Tanker. Autumn: Swordsman, Mage. Winter: Thief, Knight. E skills: Parry, Song of Leaves, Lightning, Continuous Slash, Spear of Light, Taunt, Clone and Knight Stance.